43 for( counter = 0; counter < n_4vec; counter++) {
45 x0r = (double)In[index_x++];
47 Out[index_z++] =(
REAL) z0r;
49 x0i = (double)In[index_x++];
51 Out[index_z++] =(
REAL) z0i;
53 x1r = (double)In[index_x++];
55 Out[index_z++] = (
REAL)z1r;
57 x1i = (double)In[index_x++];
59 Out[index_z++] = (
REAL)z1i;
61 x2r = (double)In[index_x++];
63 Out[index_z++] = (
REAL)z2r;
65 x2i = (double)In[index_x++];
67 Out[index_z++] = (
REAL)z2i;
70 x0r = (double)In[index_x++];
72 Out[index_z++] =(
REAL) z0r;
74 x0i = (double)In[index_x++];
76 Out[index_z++] =(
REAL) z0i;
78 x1r = (double)In[index_x++];
80 Out[index_z++] = (
REAL)z1r;
82 x1i = (double)In[index_x++];
84 Out[index_z++] = (
REAL)z1i;
86 x2r = (double)In[index_x++];
88 Out[index_z++] = (
REAL)z2r;
90 x2i = (double)In[index_x++];
92 Out[index_z++] = (
REAL)z2i;
96 Out[index_z++] = (
REAL)0;
97 Out[index_z++] = (
REAL)0;
98 Out[index_z++] = (
REAL)0;
99 Out[index_z++] = (
REAL)0;
100 Out[index_z++] = (
REAL)0;
101 Out[index_z++] = (
REAL)0;
103 Out[index_z++] = (
REAL)0;
104 Out[index_z++] = (
REAL)0;
105 Out[index_z++] = (
REAL)0;
106 Out[index_z++] = (
REAL)0;
107 Out[index_z++] = (
REAL)0;
108 Out[index_z++] = (
REAL)0;
143 for( counter = 0; counter < n_4vec; counter++) {
147 Out[index_z++] = (
REAL)0;
148 Out[index_z++] = (
REAL)0;
149 Out[index_z++] = (
REAL)0;
150 Out[index_z++] = (
REAL)0;
151 Out[index_z++] = (
REAL)0;
152 Out[index_z++] = (
REAL)0;
155 Out[index_z++] = (
REAL)0;
156 Out[index_z++] = (
REAL)0;
157 Out[index_z++] = (
REAL)0;
158 Out[index_z++] = (
REAL)0;
159 Out[index_z++] = (
REAL)0;
160 Out[index_z++] = (
REAL)0;
164 x0r = (double)In[index_x++];
166 Out[index_z++] =(
REAL) z0r;
168 x0i = (double)In[index_x++];
170 Out[index_z++] =(
REAL) z0i;
172 x1r = (double)In[index_x++];
174 Out[index_z++] = (
REAL)z1r;
176 x1i = (double)In[index_x++];
178 Out[index_z++] = (
REAL)z1i;
180 x2r = (double)In[index_x++];
182 Out[index_z++] = (
REAL)z2r;
184 x2i = (double)In[index_x++];
186 Out[index_z++] = (
REAL)z2i;
189 x0r = (double)In[index_x++];
191 Out[index_z++] =(
REAL) z0r;
193 x0i = (double)In[index_x++];
195 Out[index_z++] =(
REAL) z0i;
197 x1r = (double)In[index_x++];
199 Out[index_z++] = (
REAL)z1r;
201 x1i = (double)In[index_x++];
203 Out[index_z++] = (
REAL)z1i;
205 x2r = (double)In[index_x++];
207 Out[index_z++] = (
REAL)z2r;
209 x2i = (double)In[index_x++];
211 Out[index_z++] = (
REAL)z2i;