53 for( counter = 0; counter < n_3vec; counter++) {
54 x0r = (double)InScale[index_x++];
55 y0r = (double)Add[index_y++];
58 Out[index_z++] =(
REAL) z0r;
60 x0i = (double)InScale[index_x++];
61 y0i = (double)Add[index_y++];
64 Out[index_z++] =(
REAL) z0i;
67 x1r = (double)InScale[index_x++];
68 y1r = (double)Add[index_y++];
70 norm_out += z1r * z1r;
71 Out[index_z++] = (
REAL)z1r;
73 x1i = (double)InScale[index_x++];
74 y1i = (double)Add[index_y++];
77 Out[index_z++] = (
REAL)z1i;
79 x2r = (double)InScale[index_x++];
80 y2r = (double)Add[index_y++];
83 Out[index_z++] = (
REAL)z2r;
85 x2i = (double)InScale[index_x++];
86 y2i = (double)Add[index_y++];
89 Out[index_z++] = (
REAL)z2i;