19 int len = n_3vec * 24;
20 for(
int i=0; i < len; i++) {
21 Out[i] = a*InScale[i] - Sub[i];
63 for( counter = 0; counter < len; counter++) {
64 x0r = (double)InScale[index_x++];
65 y0r = (double)Sub[index_y++];
67 Out[index_z++] = (
REAL)z0r;
69 x0i = (double)InScale[index_x++];
70 y0i = (double)Sub[index_y++];
72 Out[index_z++] = (
REAL)z0i;
74 x1r = (double)InScale[index_x++];
75 y1r = (double)Sub[index_y++];
77 Out[index_z++] = (
REAL)z1r;
79 x1i = (double)InScale[index_x++];
80 y1i = (double)Sub[index_y++];
82 Out[index_z++] = (
REAL)z1i;
84 x2r = (double)InScale[index_x++];
85 y2r = (double)Sub[index_y++];
87 Out[index_z++] = (
REAL)z2r;
89 x2i = (double)InScale[index_x++];
90 y2i = (double)Sub[index_y++];
92 Out[index_z++] = (
REAL)z2i;